Painterly Objects - Speculations in the digital realm
Image source: https://drive.google.com/file/d/1lVJ7hYAz2uhfsoj8fVXIWv6sh8j2pUfT/view?usp=sharing

Painterly Objects is a speculative design workshop that focuses on the ideation of form and aesthetics through intuitive digital sculpting. This production logic can be optimized to fit various scales - from character and product design to architectural effects. We will achieve this through an Introduction to the software ZBrush, which allows us to engage with advanced mesh modelling techniques and physics simulations. The summer workshop focuses on creating exciting architectural forms and aesthetic qualities, that emerge from the hybridity of machinic artefacts, organic imperfections and the digital medium. Architects and designers use digital tools intensively, primarily as a tool for management and to aid productivity. Digital tools however can offer many new ways of thinking, rather than simply a tool for efficiency. In the workshop we are interested in exploring digital tools as a conceptual device rather than a tool for efficiency. We will break away from an archaic notion that "plan is the generator of form", where form is created though orthographic projections towards making forms which are not possible through traditional means.Familiarity with 3D modeling softwares

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